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It is unclear if augmented reality (AR) was included in the questions or how much, if any, the Pokemon craze contributed to awarenesses of the technologies. Most people are curious about VR even if they haven’t immersed themselves in it yet with 66% of respondents admitting an interest. The younger generations were inclined to pay more for the experience with those between 18-34 saying they would spend £134 on average and the eldest group indicating they would invest £74. One-third of those surveyed indicated they were mildly interested, 19% simply ‘interestpoker online real money indiaed’ and 14% said they were very interested. Casino Near Me Mibibippi One percent of the two-thousand indicated they were ‘obsessed’ with the technology. Online Casino Online Casino When the goal posts are moved a bit to gauge the potential of the industry the youth vote leaned heavily into ‘very interested’ or ‘obsessed’ with 28% of 18-34-year-olds and an astounding 80% ‘interested’. Online Casino Online Casino
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“We can use VR to create beautiful, vivid encounters that are more colorful and life-like than real life. It has the power to transport us to another world and – as we are demonstrating with our VR casino SlotsMillion – be in two places at once. ”The people behind SlotsMillion didn’t find themselves on thpoker online real money indiae edge of a potential super success story by accident. Online Casino Online Casino The creators got together in 2012 to capitalize on what was expected then as well to be an explosive growth phase for augmented and virtual reality experiences. Online Casino Online Casino Earlier in 2017 ALEA launched SlotsMillion’s Slots Tournaments giving players a place to go head to head with others in the new realm. Microsoft, Samsung, Facebook, and Google are among companies that have created or acquired VR products.
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